Month: January 2013 (page 1 of 5)

electric bacteria

Electric bacteria

Bacteria on the surface of an electrode

Scientists have taught bacteria to feed on electricity. Because the bacteria feed on iron, they were well suited for this kind of study. From Popular Science:

Researchers at the University of Minnesota, St. Paul, have coaxed a species of bacteria into trading their usual diet of partially-oxidized iron for a small current of electricity–a trick that may eventually make the microorganisms useful producers of biofuels.

The bacterium involved in the study was Mariprofundus ferrooxydans, a species that makes its home around hydrothermal vents on the seafloor. Like other iron-oxidizing bacteria, M. ferrooxydans relies on a form of soluble iron, called ferrous iron, or Fe(II), as a source of the electrons it needs to breathe. When plenty of oxygen is present, ferrous iron readily gives up its extra electron to the oxygen, to become the more stable Fe(III), or ferric iron–the kind of iron oxide we know of as rust. But in lower-oxygen environments, M. ferrooxydans’ can do oxygen’s job for it, thereby gaining energy from the extra electron.

In their experiment, the researchers deposited some M. ferrooxydans onto the surface of an electrode, which was tuned to release electrons at the same energy level that Fe(II) would provide. To get the organisms started in their new habitat, the scientists also added some of the bacterium’s natural food–Fe(II)–to the mix.

After letting the microbes multiply over the surface of the electrode for four weeks, they scraped some away and started a new colony on an electrode with no Fe(II) around. Amazingly, the bacteria continued to thrive, even after some were transplanted onward to a third electrode. Some nutrients were still provided to this colony, the study noted, but in amounts much too small to support the bacterium’s apparent growth.

nanoparticles can improve battery performance

A new nanoparticle material may be useful in improving battery energy storage and lifetime. From Scientific American:

According to their paper in Nature Communications (published January 8*), researchers from Stanford University and the SLAC National Accelerator Laboratory a new material described as a “sulfur-TiO2 yolk-shell nanoarchitecture with internal void space for long-cycle lithium-sulphur batteries.” This material can be used in the cathode of lithium-ion batteries to overcome a key obstacle that has stumped scientists for the past two decades.

This result – a fivefold increase in the amount of energy that can be stored in the battery (per unit of sulfur) plus a long life material that could revolutionize the rechargeable battery market.

According to Stanford’s Yi Cui, a researcher on the project that developed this material:

After 1,000 charge/discharge cycles, our yolk-shell sulfur cathode had retained about 70 percent of its energy-storage capacity. This is the highest performing sulfur cathode in the world, as far as we know…Even without optimizing the design, this cathode cycle life is already on par with commercial performance. This is a very important achievement for the future of rechargeable batteries.

computers and reciprocity

How do we relate to computers? You would think its a silly question but a researcher is interested in just that. He wanted to know if a computer helped us complete a task would we be more likely to help the computer than they would a computer that hadn’t done anything for him. What he found was interesting. We are more likely to help the computer that didn’t help us. From NPR:

So they placed a series of people in a room with two computers. The people were told that the computer they were sitting at could answer any question they asked. In half of the experiments, the computer was incredibly helpful. Half the time, the computer did a terrible job.

After about 20 minutes of questioning, a screen appeared explaining that the computer was trying to improve its performance. The humans were then asked to do a very tedious task that involved matching colors for the computer. Now, sometimes the screen requesting help would appear on the computer the human had been using; sometimes the help request appeared on the screen of the computer across the aisle.

“Now, if these were people [and not computers],” Nass says, “we would expect that if I just helped you and then I asked you for help, you would feel obligated to help me a great deal. But if I just helped you and someone else asked you to help, you would feel less obligated to help them.”

What the study demonstrated was that people do in fact obey the rule of reciprocity when it comes to computers. When the first computer was helpful to people, they helped it way more on the boring task than the other computer in the room. They reciprocated.

“But when the computer didn’t help them, they actually did more color matching for the computer across the room than the computer they worked with, teaching the computer [they worked with] a lesson for not being helpful,” says Nass.

This is only the beginning of what he investigated. More here.

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